Post by Mylene Pharaoh on Jul 29, 2011 19:03:03 GMT -5
Character: Mylene Farrow
Attribute: Aqous
Age: 18
Bakugan Trap: Tripod Theta :: 350G
Guardian Bakugan: Elico :: 500G
Additional Bakugan #1: Abis Omega :: 350G
Additional Bakugan #2: Stug :: 400G
Starting Gate Cards:
> Aquos Field
> Time Return
> No Running
Starting Regular Ability Cards:
> Gaia Luze: Every Bakugan goes back to its base level and opponent cannot activate abilities due to Elico's attribute change. (Subterra)
> Acurus: Elico can use any attribute's power on command and subtracts 100 Gs from each opponent. (Subterra)
> Mythran Judge: Nullifies the opponent's abilities and subtracts 200 Gs from the opponent (Haos)
> Trick World: Brings the opponent's G-Power to 100 Gs. (Aquos)
> Screw Blow: Adds 200 Gs to Elico and subtracts 100 Gs from each opponent. (Aquos)
> Flash Freeze: Nullifies the opponent's abilities. (Haos)
> Scramble Zwei: Doubles Elico's base power level and subtracts 400 Gs from the opponent. (Aquos)
> Life Ripple: Summons the energy bodies of the fallen Bakugan. Each body gives Tripod Theta 100 Gs (Darkus).
> Power Merge: Drops the opponent's power level to 0.
> Octo-Whip: Stops the opponent from using an ability.
Aquos Chain: Increase each of your Aquos Bakugan's power level by 300G for every Aquos Bakugan on the battlefield.
> Freezing Water: If you have an Aquos Bakugan in battle, your opponent can no longer play Ability Cards for that round. Special and Fusion Ability Cards however, are excluded from this effect.
> Attribute Merge: Use your Aquos Bakugan to change your opponent's attribute to any other attribute you want.
> Dive: If you have an Aquos Bakugan on the field. Replace that Aquos Bakugan with any of your Bakugan that is your arsenal.
Starting Special Ability Cards:
> Aquos and Ventus Combo
> Triple Node
Attribute: Aqous
Age: 18
Bakugan Trap: Tripod Theta :: 350G
Guardian Bakugan: Elico :: 500G
Additional Bakugan #1: Abis Omega :: 350G
Additional Bakugan #2: Stug :: 400G
Starting Gate Cards:
> Aquos Field
> Time Return
> No Running
Starting Regular Ability Cards:
> Gaia Luze: Every Bakugan goes back to its base level and opponent cannot activate abilities due to Elico's attribute change. (Subterra)
> Acurus: Elico can use any attribute's power on command and subtracts 100 Gs from each opponent. (Subterra)
> Mythran Judge: Nullifies the opponent's abilities and subtracts 200 Gs from the opponent (Haos)
> Trick World: Brings the opponent's G-Power to 100 Gs. (Aquos)
> Screw Blow: Adds 200 Gs to Elico and subtracts 100 Gs from each opponent. (Aquos)
> Flash Freeze: Nullifies the opponent's abilities. (Haos)
> Scramble Zwei: Doubles Elico's base power level and subtracts 400 Gs from the opponent. (Aquos)
> Life Ripple: Summons the energy bodies of the fallen Bakugan. Each body gives Tripod Theta 100 Gs (Darkus).
> Power Merge: Drops the opponent's power level to 0.
> Octo-Whip: Stops the opponent from using an ability.
Aquos Chain: Increase each of your Aquos Bakugan's power level by 300G for every Aquos Bakugan on the battlefield.
> Freezing Water: If you have an Aquos Bakugan in battle, your opponent can no longer play Ability Cards for that round. Special and Fusion Ability Cards however, are excluded from this effect.
> Attribute Merge: Use your Aquos Bakugan to change your opponent's attribute to any other attribute you want.
> Dive: If you have an Aquos Bakugan on the field. Replace that Aquos Bakugan with any of your Bakugan that is your arsenal.
Starting Special Ability Cards:
> Aquos and Ventus Combo
> Triple Node