Post by Game Master on Jul 25, 2011 10:44:54 GMT -5
GATE CARDS
Pyrus Reactor: Increases all Pyrus Bakugan by at least 300 Gs.
Subterra Reactor':' Increases all Subterra Bakugan by at least 200 Gs.
Haos Reactor: Increases all Haos Bakugan by at least 200 Gs.
Darkus Reactor: Increases all Darkus Bakugan by at least 200 Gs.
Aquos Reactor: Increases all Aquos Bakugan by at least 200 Gs.
Ventus Reactor: Increases all Ventus Bakugan by at least 200 Gs.
Land Pressure: Subtracts 200 Gs from each opponent and renders any opponent Bakugan immobile. (Used in GI)
Pyrus Field: Increase all Pyrus Bakugans on this Gate Card ranging by 50G-300G each.
Transducer: Transfers all the opponent's power to your Bakugan. Transfers 50 at a time.
Power Ditch: Transfers 500 Gs from the opponent to your Bakugan and activates the level two class Battle Gear Ability. (For Akwimos)
Silent Land: Prevents opponent's from activating abilities and nullifies new ones from being activated. Also leaves the opponent's Bakugan immobile.
Haos Field: Increase all Haos Bakugans on this Gate Card ranging by 50G-300G each.
Aquos Field: Increase all Aquos Bakugans on this Gate Card ranging by 50G-300G each.
Darkus Field: Increase all Darkus Bakugans on this Gate Card ranging by 50G-300G each.
Ventus Field: Increase all Ventus Bakugans on this Gate Card ranging by 50G-300G each.
Subterra Field: Increase all Subterra Bakugans on this Gate Card ranging by 50G-300G each.
G-Power Steal: Transfer 300G from your opponent's Bakugan to your own.
G-Power Swap: Switch G power levels of both battling Bakugans on this Gate Card.
G-Power Twice: Your Bakugan gets an additionnal G-Power bonus from your Ability Card you are playing.
G-Power Transform: Increase your Bakugan's power level to the point of your strongest Bakugan in your arsenal's power level.
Level 5: Decrease your opponent's Bakugan's power level by 500G if your opponent's power has 500G or higher.
Elemental Power: Increase your Bakugan's power level by 200G for every Bakugan on the battlefield of the same attribute as your Bakugan on this Gate Card.
Wall Blast: Neutralize your opponent's active Ability Card.
Time Return: Negate your opponent's previous move.
Double Fighters: Both players shoot in another Bakugan to the battle and combine G power levels.
No Running: Trap your opponent's Bakugan and shoot in another one of your own after the original one has been defeated.
Break Time: Return all Bakugans on this Gate Card back to their owners.
Gate Spirit: Increase your Bakugan's power level by 300G for every Gate Card has played in total.
Switch Element: Change the opponent's attribute to other attribute you want.
Switch Color: Any Bakugan on this Gate Card has changed its attribute is automatically reverted back to its original attribute.
Blocker: All Brawlers may not play Ability Cards for this round. Special and Fusion Ability Cards however, are excluded from this effect.
ABILITY CARDS
G-Power Boost: Increase your Bakugan's power level ranging by 50G-400G.
G-Power Burst: Decrease your opponent's Bakugan's power level ranging by 50G-400G.
Ability Breaker: Negate your opponent's Ability Card.
Gate Buster: Nullify your opponent's Gate Card.
Fire Flare: Increase your Pyrus Bakugan's power level by 400G.
Fire Wall: If you have a Pyrus Bakugan in the battle, decrease your opponent's Bakugan's power level by 200G. Also, negate your opponent's Ability Card that affects your Pyrus Bakugan.
Backfire: Use your Pyrus Bakugan in the battle to nullify your opponent's Gate Card. Also, decrease your opponent's Bakugan by 200G.
Pyrus Zero: If your opponent's power level is higher than your Pyrus Bakugan's power level by 500G or more, decrease your opponent's G-Power to 0.
Lightning Tornado: Transfer 200G from your opponent's Bakugan to your Haos Bakugan.
Ability Healer: If you possess a Haos Bakugan in battle, return 1 Ability Card you've used in battle back to your arsenal, and you may re-use it in this round.
Transfiguration: If your opponent's power level is higher than your Haos Bakugan's power level by 500G or more, switch the total current G-Power between your Haos Bakugan and your opponent's Bakugan.
Glowing Light: If you have a Haos Bakugan on the field. Shoot in a Bakugan to the field and combine power levels.
Aquos Chain: Increase each of your Aquos Bakugan's power level by 300G for every Aquos Bakugan on the battlefield.
Freezing Water: If you have an Aquos Bakugan in battle, your opponent can no longer play Ability Cards for that round. Special and Fusion Ability Cards however, are excluded from this effect.
Attribute Merge: Use your Aquos Bakugan to change your opponent's attribute to any other attribute you want.
Dive: If you have an Aquos Bakugan on the field. Replace that Aquos Bakugan with any of your Bakugan that is your arsenal.
Darkus Booster: Transfer 300G from your opponent's Bakugan to your Darkus Bakugan.
Darkus Down: Use your Darkus Bakugan to negate your opponent's Ability Card and Gate Card.
Darkus Merge: If your opponent's power level is higher than your Darkus Bakugan, replicate and increase your Darkus Bakugan's power level by however many G your opponent's Bakugan has gained in this battle.
Shadow: If your Darkus Bakugan's power is higher than your opponent's power, prevent your opponent from increasing their power.
Cyclone Fury: Transfer 250G from your opponent's Bakugan to your Ventus Bakugan.
Blow Out: If you have a Ventus Bakugan on the battlefield, send yours or your opponent's Bakugan on the Gate Card back to its owner.
Twister: Increase your Ventus Bakugan's power level by 200G. If your opponent has more than one Bakugan in the battle, however, choose which Bakugan should be defeated and return the others to your opponent's arsenal.
Whirlwind: If you have a Ventus Bakugan on the field. Reveal your opponent's hidden Gate Card on the field.
Sandstorm: Increase your Subterra Bakugan's power level by 500G.
Earth Copycat: Allows your Subterra Bakugan to copy one of your opponent's moves that are on use or been used.
Earthquake: Allows your Subterra Bakugan to decrease all non-Subterra Bakugans (Except Ventus Bakugans) on the field by 300G each. Also, negate the Gate Card on the field.
Rock Shield: If your Subterra Bakugan's power level is higher your opponent's power, prevents your Subterra Bakugan's power level from being decreased.
SPECIAL ABILITY CARDS
Ventus and Pyrus Combo: If you are a Ventus Bakugan against a Pyrus Bakugan, increase your Ventus Bakugan's power level by 400G.
Haos and Darkus Combo: If you are a Haos Bakugan against a Darkus Bakugan, increase your Haos Bakugan's power level by 400G.
Darkus and Aquos Combo: If you are a Darkus Bakugan against an Aquos Bakugan, increase your Darkus Bakugan's power level by 400G.
Aquos and Ventus Combo: If you are an Aquos Bakugan against a Ventus Bakugan, increase your Aquos Bakugan's power level by 400G.
Pyrus and Subterra Combo: If you are a Pyrus Bakugan against a Subterra Bakugan, increase your Pyrus Bakugan's power level by 400G.
Subterra and Haos Combo: If you are a Subterra Bakugan against a Haos Bakugan, increase your Subterra Bakugan's power level by 400G.
Pyrus and Darkus Combo: If you have a Pyrus Bakugan and Darkus Bakugan on the field, increase each of the two Bakugans' power levels by 400G.
Subterra and Aquos Combo: If you have a Subterra Bakugan and Aquos Bakugan on the field, increase each of the two Bakugans' power levels by 400G.
Haos and Ventus Combo: If you have a Haos Bakugan and Ventus Bakugan on the field, increase each of the two Bakugans' power levels by 400G.
Triple Node: If you possess a Haos, Aquos, and Pyrus; or a Ventus, Darkus, and Subterra Bakugan on the battlefield, increase each of the three Bakugans' power levels by 500G.
FUSION ABILITY CARDS
Delta Flame Striker: This Card must be fused with "Fire Flare". Increase your Pyrus Bakugan's power level by 300G.
Burst Wall: This Card must be fused with "Fire Wall". Negate your opponent's Ability Card.
Darkus Power: This Card must be fused with "Darkus Booster". Increase your Darkus Bakugan's power level by 300G.
*= Credit to this Bakugan Card List goes to our Partner - Bakugan World Championship: The New Generation